96 research outputs found

    Low cost underwater acoustic localization

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    Over the course of the last decade, the cost of marine robotic platforms has significantly decreased. In part this has lowered the barriers to entry of exploring and monitoring larger areas of the earth's oceans. However, these advances have been mostly focused on autonomous surface vehicles (ASVs) or shallow water autonomous underwater vehicles (AUVs). One of the main drivers for high cost in the deep water domain is the challenge of localizing such vehicles using acoustics. A low cost one-way travel time underwater ranging system is proposed to assist in localizing deep water submersibles. The system consists of location aware anchor buoys at the surface and underwater nodes. This paper presents a comparison of methods together with details on the physical implementation to allow its integration into a deep sea micro AUV currently in development. Additional simulation results show error reductions by a factor of three.Comment: 73rd Meeting of the Acoustical Society of Americ

    Stochastic Sampling Simulation for Pedestrian Trajectory Prediction

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    Urban environments pose a significant challenge for autonomous vehicles (AVs) as they must safely navigate while in close proximity to many pedestrians. It is crucial for the AV to correctly understand and predict the future trajectories of pedestrians to avoid collision and plan a safe path. Deep neural networks (DNNs) have shown promising results in accurately predicting pedestrian trajectories, relying on large amounts of annotated real-world data to learn pedestrian behavior. However, collecting and annotating these large real-world pedestrian datasets is costly in both time and labor. This paper describes a novel method using a stochastic sampling-based simulation to train DNNs for pedestrian trajectory prediction with social interaction. Our novel simulation method can generate vast amounts of automatically-annotated, realistic, and naturalistic synthetic pedestrian trajectories based on small amounts of real annotation. We then use such synthetic trajectories to train an off-the-shelf state-of-the-art deep learning approach Social GAN (Generative Adversarial Network) to perform pedestrian trajectory prediction. Our proposed architecture, trained only using synthetic trajectories, achieves better prediction results compared to those trained on human-annotated real-world data using the same network. Our work demonstrates the effectiveness and potential of using simulation as a substitution for human annotation efforts to train high-performing prediction algorithms such as the DNNs.Comment: 8 pages, 6 figures and 2 table

    Robust Environmental Mapping by Mobile Sensor Networks

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    Constructing a spatial map of environmental parameters is a crucial step to preventing hazardous chemical leakages, forest fires, or while estimating a spatially distributed physical quantities such as terrain elevation. Although prior methods can do such mapping tasks efficiently via dispatching a group of autonomous agents, they are unable to ensure satisfactory convergence to the underlying ground truth distribution in a decentralized manner when any of the agents fail. Since the types of agents utilized to perform such mapping are typically inexpensive and prone to failure, this results in poor overall mapping performance in real-world applications, which can in certain cases endanger human safety. This paper presents a Bayesian approach for robust spatial mapping of environmental parameters by deploying a group of mobile robots capable of ad-hoc communication equipped with short-range sensors in the presence of hardware failures. Our approach first utilizes a variant of the Voronoi diagram to partition the region to be mapped into disjoint regions that are each associated with at least one robot. These robots are then deployed in a decentralized manner to maximize the likelihood that at least one robot detects every target in their associated region despite a non-zero probability of failure. A suite of simulation results is presented to demonstrate the effectiveness and robustness of the proposed method when compared to existing techniques.Comment: accepted to icra 201

    Stochastic Sampling Simulation for Pedestrian Trajectory Prediction

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    Urban environments pose a significant challenge for autonomous vehicles (AVs) as they must safely navigate while in close proximity to many pedestrians. It is crucial for the AV to correctly understand and predict the future trajectories of pedestrians to avoid collision and plan a safe path. Deep neural networks (DNNs) have shown promising results in accurately predicting pedestrian trajectories, relying on large amounts of annotated real-world data to learn pedestrian behavior. However, collecting and annotating these large real-world pedestrian datasets is costly in both time and labor. This paper describes a novel method using a stochastic sampling-based simulation to train DNNs for pedestrian trajectory prediction with social interaction. Our novel simulation method can generate vast amounts of automatically-annotated, realistic, and naturalistic synthetic pedestrian trajectories based on small amounts of real annotation. We then use such synthetic trajectories to train an off-the-shelf state-of-the-art deep learning approach Social GAN (Generative Adversarial Network) to perform pedestrian trajectory prediction. Our proposed architecture, trained only using synthetic trajectories, achieves better prediction results compared to those trained on human-annotated real-world data using the same network. Our work demonstrates the effectiveness and potential of using simulation as a substitution for human annotation efforts to train high-performing prediction algorithms such as the DNNs.Comment: 8 pages, 6 figures and 2 table

    Beyond NeRF Underwater: Learning Neural Reflectance Fields for True Color Correction of Marine Imagery

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    Underwater imagery often exhibits distorted coloration as a result of light-water interactions, which complicates the study of benthic environments in marine biology and geography. In this research, we propose an algorithm to restore the true color (albedo) in underwater imagery by jointly learning the effects of the medium and neural scene representations. Our approach models water effects as a combination of light attenuation with distance and backscattered light. The proposed neural scene representation is based on a neural reflectance field model, which learns albedos, normals, and volume densities of the underwater environment. We introduce a logistic regression model to separate water from the scene and apply distinct light physics during training. Our method avoids the need to estimate complex backscatter effects in water by employing several approximations, enhancing sampling efficiency and numerical stability during training. The proposed technique integrates underwater light effects into a volume rendering framework with end-to-end differentiability. Experimental results on both synthetic and real-world data demonstrate that our method effectively restores true color from underwater imagery, outperforming existing approaches in terms of color consistency.Comment: Robotics and Automation Letters (RA-L) VOL. 8, NO. 10, OCTOBER 202
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